Play healing music
    Game audio and film sound mixing studio at Musitechnic Montréal

    Media Specialization

    Sound Design & Audio Post-Production for Games and Film

    Sound techniques for interactive media

    You study sound for video games and film in Montreal at Collège Unica / Musitechnic in Westmount. The official A.E.C. in Sound Techniques for Video Games and Film (NNC.0N) features Wwise, surround mixing, and studio practice.

    Standard

    Industry Partners

    Cubase
    Ableton
    Studio One
    Universal Audio
    Wwise
    FabFilter
    Waves
    iZotope
    Native Instruments
    Pro Tools
    Cubase
    Ableton
    Studio One
    Universal Audio
    Wwise
    FabFilter
    Waves
    iZotope
    Native Instruments
    Pro Tools
    Media • Montreal960 hoursA.E.C. Diploma

    VIDEO GAMES.
    CINEMA.

    Master interactive audio

    Become an audio expert for video games and cinema. This unique program trains you in the latest sound integration and surround mixing technologies for immersive media.

    Specialized Studios

    3D Audio
    • Labs equipped for spatial sound.
    • Workstations dedicated to Wwise integration.
    • Access to the latest surround mixing consoles.

    Alumni Network

    Career
    • Alumni at Ubisoft, Eidos, MELS.
    • Partnerships with major Montreal studios.
    • 45 hours of possible specialized internship.

    Focus

    Complete Program – 4 Sessions

    An intensive training covering all aspects of audio for interactive media and cinema.

    SESSION 01 — Foundations

    Introduction to the industry and professional tools

    SESSION 01

    Courses

    4 fundamental courses

    Focus

    DAW, Recording, MAO

    Digital Audio Workstation

    • Pro Tools environment
    • Protocols and routing
    • DAW structure
    • Problem solving

    Intro to Sound Design

    • Sound design principles
    • Creating sound assets
    • Tools and techniques
    • Project management

    Recording 101 for Video Games & Cinema

    • Microphones and consoles
    • Recording techniques
    • Foley and sound effects
    • Dialogue recording

    Audio Industry

    • Video game and cinema ecosystem
    • Copyright
    • Audio professions
    • Professional ethics

    SESSION 02 — Development

    In-depth post-production techniques

    SESSION 02

    Courses

    4 specialized courses

    Focus

    Post-prod, Mixing, Creation

    Audio Post-Production

    • Sound design and editing
    • Audio/video synchronization
    • Stereo mixing
    • Industry standards

    Sound Mixing I

    • Level balancing
    • EQ and dynamics
    • Spatial positioning
    • Mixing techniques

    Audio for Video Games I

    • Basic audio integration
    • Game engines
    • Interactive audio
    • Optimization

    Sound Processing

    • Effects and processors
    • Audio restoration
    • Time manipulation
    • Sound synthesis

    SESSION 03 — Specialization

    Advanced techniques for interactive media

    SESSION 03

    Courses

    4 advanced courses

    Focus

    Wwise, 3D Audio, Cinema

    Cinema Sound Mixing

    • Surround mixing
    • Broadcast standards
    • Stem management
    • Mastering for picture

    Sound Environments

    • Immersive and 3D audio
    • Ambisonics and binaural
    • Dynamic spatialization
    • Virtual reality (VR)

    Audio for Video Games II

    • Advanced Wwise integration
    • Complex interactive systems
    • Procedural audio
    • Debugging and profiling

    Career Management I

    • Game and cinema market
    • Portfolio and demo reel
    • Networking
    • Professional communication

    SESSION 04 — Projects & Internship

    Practical application and career preparation

    SESSION 04

    Courses

    Projects + Internship

    Focus

    Portfolio, Final Projects

    Video Game Project

    • Complete sound integration
    • Team collaboration
    • Audio testing
    • Final presentation

    Post-Production Project

    • Sound design for a short film
    • Final mix
    • Deliverables
    • Critical analysis

    Career and Project Management

    • Market analysis
    • Entrepreneurship
    • Interview preparation
    • 45-hour internship or project

    FAQ

    Frequently Asked Questions

    Where do I study sound for video games and film in Montreal?

    At Collège Unica / Musitechnic in Westmount (4060 St-Catherine Ouest). The program is the A.E.C. NNC.0N, Sound Techniques for Video Games and Film.

    Is this an official college diploma?

    Yes. It is an A.E.C. recognized in Quebec, 960 hours over 4 sessions, offered in French or English.

    Do you teach Wwise?

    Yes. Wwise is part of the program, along with surround mixing, Foley, dialogue, and game-audio integration.

    How do I book a studio visit?

    Book here: https://app.unica.ac/widget/booking/B1tzN01OcFAiLFbvHyZ7

    Admission

    Ready to realize your potential?

    Join the 5,000+ professionals trained by Musitechnic since 1987.

    Training

    960 hours

    Internship

    45 hours

    Diploma

    Official A.E.C.

    Collège Unica / Musitechnic Audio Engineering School Logo

    College Unica (Musitechnic) is officially recognized by the Ministry of Higher Education Quebec and the Ministry of Culture and Communications of Quebec as a college-level institution specializing in the Music arts & tech.

    Contact

    • 4060 rue Sainte-Catherine Ouest 2ème étage, Westmount, QC
    • info@musitechnic.net
    • +1 (800) 824-2060
    • +1 (514) 521-2060
    • +33 (01) 8564 2746

    Copyright © 2026 Unica College — NEQ 1164461080. Musitechnic is a division of Unica College.

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